#ifndef __CAMERA_HPP__
#define __CAMERA_HPP__

#include <SFML/Graphics.hpp>

class Camera : public sf::View
{
    public:
        static Camera& instance();
        void update(const sf::Vector2f& posBall);
    private :
        Camera ();
        virtual ~Camera ();
};

#define GET_CAMERA Camera::instance()

#endif /* __CAMERA_HPP__ */

